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ProgramD2.iso
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Borland
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Borland C++ V5.02
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WORDPAD.PAK
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SPLASH.CPP
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C/C++ Source or Header
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1997-05-06
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// splash.cpp : implementation file
//
// This is a part of the Microsoft Foundation Classes C++ library.
// Copyright (C) 1992-1995 Microsoft Corporation
// All rights reserved.
//
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and related
// electronic documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.
#include "stdafx.h"
#include "wordpad.h"
#ifdef _DEBUG
#undef THIS_FILE
static char BASED_CODE THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSplashWnd dialog
BOOL CSplashWnd::Create(CWnd* pParent)
{
//{{AFX_DATA_INIT(CSplashWnd)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
if (!CDialog::Create(CSplashWnd::IDD, pParent))
{
TRACE0("Warning: creation of CSplashWnd dialog failed\n");
return FALSE;
}
return TRUE;
}
BOOL CSplashWnd::OnInitDialog()
{
CDialog::OnInitDialog();
CenterWindow();
// initialize the big icon control
m_icon.SubclassDlgItem(IDC_BIGICON, this);
m_icon.SizeToContent();
return TRUE; // return TRUE unless you set the focus to a control
}
/////////////////////////////////////////////////////////////////////////////
// CSplashWnd message handlers
/////////////////////////////////////////////////////////////////////////////
// CBigIcon
BEGIN_MESSAGE_MAP(CBigIcon, CButton)
//{{AFX_MSG_MAP(CBigIcon)
ON_WM_DRAWITEM()
ON_WM_ERASEBKGND()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CBigIcon message handlers
#define CY_SHADOW 4
#define CX_SHADOW 4
void CBigIcon::SizeToContent()
{
m_bitmap.LoadBitmap(IDB_BITMAP48);
BITMAP bm;
m_bitmap.GetObject(sizeof(bm), &bm);
m_sizeBitmap = CSize(bm.bmWidth, bm.bmHeight);
// get system icon size
// a big icon should be twice the size of an icon + shadows
SetWindowPos(NULL, 0, 0, bm.bmWidth + CX_SHADOW + 4, bm.bmHeight + CY_SHADOW + 4,
SWP_NOACTIVATE|SWP_NOMOVE|SWP_NOZORDER);
}
void CBigIcon::DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct)
{
CDC* pDC = CDC::FromHandle(lpDrawItemStruct->hDC);
ASSERT(pDC != NULL);
CRect rect;
GetClientRect(rect);
int cxClient = rect.Width();
int cyClient = rect.Height();
// draw border around icon
CPen pen;
pen.CreateStockObject(BLACK_PEN);
CPen* pPenOld = pDC->SelectObject(&pen);
pDC->Rectangle(0, 0, cxClient-CX_SHADOW, cyClient-CY_SHADOW);
if (pPenOld)
pDC->SelectObject(pPenOld);
// draw shadows around icon
CBrush br;
br.CreateStockObject(DKGRAY_BRUSH);
rect.SetRect(cxClient-CX_SHADOW, CY_SHADOW, cxClient, cyClient);
pDC->FillRect(rect, &br);
rect.SetRect(CX_SHADOW, cyClient-CY_SHADOW, cxClient, cyClient);
pDC->FillRect(rect, &br);
// draw the bitmap contents
CDC dcMem;
if (!dcMem.CreateCompatibleDC(pDC))
return;
CBitmap* pBitmapOld = dcMem.SelectObject(&m_bitmap);
if (pBitmapOld == NULL)
return;
pDC->BitBlt(2, 2, m_sizeBitmap.cx, m_sizeBitmap.cy, &dcMem, 0, 0, SRCCOPY);
dcMem.SelectObject(pBitmapOld);
}
BOOL CBigIcon::OnEraseBkgnd(CDC*)
{
return TRUE; // we don't do any erasing...
}
/////////////////////////////////////////////////////////////////////////////